Date: Jun.1, 2022
Author: Gu Long
Fifteen teams from JNU won four gold awards, seven silver, four bronze and the Winner’s Cup for JNU in the finals of 13th Challenge Cup Guangdong University Students Entrepreneurship Competition from May 27 to 30. The competition was hosted by the Provincial Committee of the Communist Party of Guangdong, the Guangdong Education Department, the Guangdong Department of Science and Technology, the Guangdong Provincial Association for Science and Technology, and the Guangdong Students’ Federation. In addition, three entries came from JNU international students and students from Hong Kong, Macao and Taiwan.
These projects won gold awards:
(“Mother Tree Handmade Works” team)
“Mother Tree Handmade Works” from the School of Management aimed to enhance the local employment of relocated households to ensure that people can balance working, farming and taking care of family by selling high-quality handmade wool blankets. The project was intended to create a comprehensive, reproducible village revitalization model that would benefit more households and spread traditional Chinese culture to the world. The project has been covered twice on CCTV and once on Tencent Variety Shows, and reported on www.huanqiu.com and www.tibet.com.
(“Panorama Story: The Studio of Digital Design and Transmission of Museum” team)
The School of Journalism and Communication team behind “Panorama Story: The Studio of Digital Design and Transmission of Museum,” in cooperation with the Guangdong Museum and the Maritime Silk Road Museum of Guangdong, used various digital technologies in presenting cultural relics to achieve visualization, immersive experience, storytelling narrative and interactive communication about cultural resources in museums. More than 40 products made by the team have received positive responses.
(“Houlang Interactive Story Lab” team)
“Houlang Interactive Story Lab,” also from the School of Journalism and Communication, was produced by a young team composed mainly of students. Focusing on social governance, health communication, “red culture” and other hot-button issues, it developed youth-targeted interactive games to explore possible solutions to realistic problems, contributing to an uplifting online culture. With over 12 million registered users, the lab has already released more than 100 interactive games, winning attention and applause from mainstream media.
(“Hontoo Tech: Smart Health Care and Elderly Care in Rural Community” team)
“Hontoo Tech: Smart Health Care and Elderly Care in Rural Community,” from the College of Life Science and Technology, was submitted by students from Hong Kong, Macao and Taiwan. With temperature-tracking smart bracelets based on the Internet of Things and the Hontoo Cloud Community, an intelligent monitoring system on health care, at its core, the project aimed to produce high-quality smart products by leveraging artificial intelligence, Internet of Things and other modern information technology. Through the cloud community of rural governance and smart elderly care, health care and aged care services could be provided online, initiating smart care for the elderly in rural communities.
The competition received 1,763 proposals from 151 universities and attracted over 100,000 students at school and provincial levels, a record in both. It was also open to Hong Kong, Macao, Taiwan and international students studying in Guangdong, demonstrating the regional characteristics of openness and inclusiveness.
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